"The inside spread was dedicated to the many creatures that affect their movement. It has a nice mix of large chubby LocoRocos and tiny baby LocoRocos working together to form a nice sculpture." So I wanted to make the front cover convey the squishiness of the characters. "LocoRoco has some of my favourite things about games: implemented soft-body physics, momentum, and moving fluid-like substances. Mushbuh also manages to nail the essence of the game's bouncy heroes in a style unmistakably his own. The final artwork suits the jolly tones of the original game music, as composed by Japan's SIE Sound Team. By coincidence, I had actually been listening to the soundtrack around that time." When I learned that it was LocoRoco, I was thrilled. "I imagined all the IPs that Fangamer had access too, and I was preparing myself to work on a game I didn't know too much about. Details were kept secret, but the artist was already shocked to be considered for something very different in scale to his predominantly niche client base. Cut to many years later when Fangamer reached out in 2019 to the artist to work on a large licensed IP.
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